2025年游戏行业报告(英)
2 0 2 5STATE of the GAME INDUSTRYGDC 2025 STATE OF THE GAME INDUSTRY | 1ForewordIt seems fitting that we’ve reached the 13th yearof GDC’s State of the Game Industry, a number viewed as lucky in some cultures and unlucky in others, because it feels like the last 12 months have seen their share of fortune and heartbreak.Industry layoffs have continued, to the point where one in 10 developers say they’ve lost their jobs in the past year. This is happening as more studios adopt Generative AI, even though it’s increasingly unpopular among developers. Working hours are going up, investment opportunities are shrinking, and recent severe weather events like Hurricane Milton and the Southern California wildfires are drawing attention to the growing impact of climate disasters. But the game industry is resilient, as are its developers. PC development has skyrocketed, more studios are prioritizing game accessibility, unionization support holds steady, and Hollywood continues to see the value in adapting games for the big (and small) screen. This year, we surveyed over 3,000 developers (with a ±2 percent MoE), working with research partners at Omdia to analyze the survey data and collaborating with the team at Game Developer.Thank you to everyone who participated by sharing your thoughts and perspectives.GDC TeamContents1. The Global Game Developer Community 22. Industry Layoffs 83. Generative AI 134. Engines & Platforms 18 5. The Business of Games 296. Publishing & Financing 287. Advocacy 33GDC 2025 STATE OF THE GAME INDUSTRY | 2THE GLOBAL GAME DEVELOPER COMMUNITY12025 STATE OF THE GAME INDUSTRYGDC 2025 STATE OF THE GAME INDUSTRY | 3The Developers of 2025The game industry continues to grow and change, along with its players. While the industry remains largely white and male, a few key data points show how the developer community is becoming more diverse. Gender diversity in the game industry has seen a notable shift over the past few years. Women and non-binary developers now make up 32% of game developers, compared to 29% last year and 24% in 2022. Men still make up two-thirds (66%) of developers. However, that number was 75% in 2020, meaning we’ve seen a 9-point change over the past five years. LGBTQ representation among developers has also increased, with one-fourth of respondents identifying as LGBTQ+ (up from 21% in 2024). Nearly half (43%) of 18–24-year-old developers identify as LGBTQ+, and women developers are almost four times more likely than men to do so. COMMUNITYAGELGBTQ+35% are white, male, not part of the LGBTQ+ communityGENDERPrefer not to answer 7%No 69%Man 66%Yes 24%Woman 25%Non-binary 6%Prefer not to answer 2%Not listed (please specify) 0.3%25-34 ...........................36%35-44 ...........................33%45-54 ............................15%18-24 .............................10%55-64 ..............................5%65 or older ...................1%GDC 2025 STATE OF THE GAME INDUSTRY | 4The Global
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